Gamestorming reading list

I’ve had a lot of people ask me for book recommendations so I am putting together this list of suggested reading on various topics. I will add to this as I have time.

Hover over each link to see a thumbnail of the book cover.

Gamestorming reading

How to Make Meetings Work! by my late friend and mentor Michael Doyle and his colleague David Strauss, is the book that launched the whole concept of meeting facilitation in the 1970s. It’s required reading for anyone who wants to understand the history of this important practice.

Moments of Impact: How to Design Strategic Conversations That Accelerate Change, by Lisa Kay Solomon, is an excellent book on how great design can increase the power, stickiness and impact of strategic conversations.

Rapid Problem Solving with Post-It Notes is a wonderful little book by David Straker, a former consultant/engineer at Hewlett Packard. This is the book that got me started on co-creation and participatory design techniques.

Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers. Okay, I am tooting my own horn here, but Gamestorming is my most popular book to date, has sold more than 50,000 copies and has been translated into more languages than I can think of. It’s a recipe book for creating better, more engaging, more productive meetings.

Innovation Games by my friend Luke Hohmann (he wrote the foreword to Gamestorming) is an excellent collection of activities that are especially useful in software development and product management.

Visual Meetings: How Graphics, Sticky Notes and Idea Mapping Can Transform Group Productivity by David Sibbet, founder of The Grove, is a wonderful guide to developing your skills as a visual facilitator and sticky-note ninja.

Visual Leaders: New Tools for Visioning, Management, and Organization Change, also by David Sibbet dives deeply into visual facilitation for envisioning, management and organizational change.

Visual Teams: Graphic Tools for Commitment, Innovation, and High Performance, also by David Sibbet, takes a deeper look into facilitating for better engagement and teamwork.

#Workout: Games, Tools & Practices to Engage People, Improve Work, and Delight Clients, by Jurgen Appelo, is an engaging and practical book on what you might call “the gamification of management.”

If you have suggestions for additional books please let me know.

DISCLAIMER: These are Amazon affiliate links, which means that if you click through from this page it’s kind of like buying me a cup of coffee, a small reward for my efforts which is much appreciated 🙂 You won’t pay any more for the book than you would otherwise.